In short, this port is well-priced for a great experience overall, and the improvement over Xbox One is substantial.īut that's not to say that the quality of the port itself is in any way exceptional - in fact, it's actually rather disappointing. The effects also scale well with resolution and frame-rate, and seeing how this game renders at either 4K or 120Hz is quite the feat: Sunset Overdrive really is treat that revels in the scalability PC offers. The first Insomniac title of this gaming generation saw the developer beginning to deploy its post-heavy effects pipeline, and all of this loveliness - including the industry-best motion blur implementation - works beautifully on PC. The game doesn't seem to offer up any artwork improvements over the original Xbox One release, but that's fine - simply operating at a higher resolution gives the game extra clarity, allowing the original assets to present at their very best. Sunset Overdrive does indeed allow for rendering at a range of resolutions all the way up to 5K, while frame-rate options allow for 30fps and 60fps caps, in addition to running fully unlocked - so yes, it's possible to play the game at 120fps if you have the GPU power to get you there. Let's begin with the positives - and there are many. Liberated from the 900p30 lock of the original Xbox One release, the game is vastly improved - but as good as the game can be, the quality of the port itself could have been better. One of the worst-kept secrets in gaming, the PC version of Insomniac's excellent Sunset Overdrive finally released last week on both Steam and the Windows Store - and it's a bargain at just £14.99/$19.99.
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